| Dungeon World SRD Shocking Grasp. School: Shocking Grasp belongs to the Evocation school. Price +2 bonus; Aura moderate evocation; CL 10th; Weight â. On a hit, the target takes 1d8 lightning damage, and it ⦠Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6).When delivering the jolt, you gain a +3 bonus on attack rolls if the opponent is wearing metal armor (or made out of metal, carrying a lot of metal, or the like). School evocation [electricity]; Level bloodrager 1, magus 1, sorcerer/wizard 1; Elemental School air 1, metal 1. School evocation [electricity]; Level sorcerer/wizard 1. DESCRIPTION. Check out this new Pathfinder 2e SRD site with the complete Pathfinder second edition rules, database search, tools, and more! During Combat: Attack + Spell combat. If your normal attacks hit, they deliver shocking grasp. Duration instantaneous . Saving Throw none; Spell Resistance yes. Duration instantaneous. Make a melee spell attack against the target. | Swords and Wizardry SRD New Pages The Paizo Pathfinder Roleplaying Game rules. | d20 Anime SRD You have advantage on the attack roll if the target is wearing armor made of metal. The party is made of a Shaman, an Arcanist (Brown-Fur Transmuter) and a Hunter. Shocking Grasp Information. Shocking Grasp. Components V, S . | 5th Edition SRD Early-game anti-suffer advice: Take Tartuccioâs Crossbow and make him use cantrips in the prologue. Level: Shocking Grasp is a Lvl 1 spell. Components V, S, Range touch Shocking Grasp is a Spell in Pathfinder: Kingmaker. Also note that many colored items are also links to the Paizo SRD. Traveller SRD Make a melee spell Attack against the target. | FateCoreSRD Starting at level 1 but I'm interested to hear suggestions for dips/other levels. Before Combat: Store shocking grasp in weapon, cast and hold shocking grasp. If the target is wearing metal armor or is made of metal, you gain a +1 circumstance bonus to your attack roll with shocking grasp, and the target also takes 1d4 persistent electricity damage on a hit. Shocking Grasp Source: Pathfinder Roleplaying Game Core Rulebook â Attributes. I support a limited subset of Pathfinder's rules content. Casting Time 1 standard action . Shop the Open Gaming Store! School evocation [electricity]; Level sorcerer/wizard 1 . Legal Information/Open Game License, Fan Labs Sell at the Open Gaming Store! Casting Time 1 standard action. Shocking Grasp - Pathfinder_OGC If the Magus wanted to Shocking Grasp he may cast the spell first and then melee ⦠Make a melee spell attack against the target. | The Modern Path SRD | Here Be Monsters Lightning springs from your hand to deliver a shock to a creature you try to touch. Activate you are grabbed or swallowed (no action); Effect The grabbing creature must make a DC 19 Fortitude save. Casting Time 1 standard action. I support a limited subset of Pathfinder's rules content. Source shocking grasp. Dex Scion. Check out our other SRD sites! When delivering the jolt, you gain a +3 bonus on attack rolls if the opponent is wearing metal armor (or made out of metal, carrying a lot of metal, or the like). You shroud your hands in a crackling field of Lightning. Keep a dagger on you in case you will need to burst something with Shocking Grasp. Range touch . ⢠Your successful melee touch attack deals 1d6 points of electricity. Saving Throw none; Spell Resistance yes. shocking grasp. You have advantage on the Attack roll if the target is wearing armor made of metal. If the target is wearing metal armor or is made of metal, you may attempt a free grapple combat maneuver against the target. Then, cast shocking grasp, delivering a third shocking grasp. You have advantage on the attack roll if the target is wearing armor made of metal. Red: Bad, useless options, or options which are extremely situational. Target creature or object touched When delivering the jolt, you gain a +3 bonus on attack rolls if the opponent is wearing metal armor (or is carrying a metal weapon or is made of metal). My rolled stats are as follows: 18, 18, 17, 15, 14, 13 (honestly rolled, very happy!) If I cast shocking grasp, hold the charge, and then on my next turn make an unarmed attack, I know that if I hit my foe's AC, I deal unarmed strike damage plus shocking grasp damage. On a hit, the target takes 1d8 lightning damage, and it can't take reactions until the start of its next turn.. | 3.5e SRD | Starjammer SRD How about some love for Pathfinder 2e for Monday's item? 2. FAQ. School evocation [electricity]; Level bloodrager 1, magus 1, sorcerer/wizard 1; Elemental School air 1, metal 1, Casting Time 1 standard action Target creature or object touched. Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). Your successful melee touch attack deals 1d6 points of electricity Damage per Caster Level (maximum 5d6). Make a melee spell attack roll. Recent Changes | Design Finder 2018 Its your bread and butter spell and suddenly it goes from being capped at 5 dice to 10. | GumshoeSRD The spell's damage increases to 1d8 points of electricity damage per caster level (maximum 5d8). Duration instantaneous Shocking Grasp. Also note that many colored items are also links to the Paizo SRD. Single rigid trait (Magical Lineage - Shocking Grasp), one left to pick. Downloads The spell's damage increases to 1d8 points of electricity damage per caster level (maximum 5d8). Character Sheets Magical Lineage is good for magus for one reason, intensified shocking grasp. | Fudge SRD Lightning springs from your hand to deliver a shock to a creature you try to touch. Saving Throw none; Spell Resistance yes . Mythic Shocking Grasp Source Mythic Adventures pg. Shocking Grasp can do upwards of 1.5(10D6) as a second level spell slot, at the time you would be casting Vampiric Touch, which costs a higher slot, does significantly less damage, and whose only benefit is temporary hit points (which is only useful in the most difficult of situations). Shocking Grasp and melee touch spells are not affected by this. If the target is wearing metal armor or is made of metal, you may attempt a free grapple combat maneuver against the target. If you would like help with Pathfinder player options not covered here, please email meand I am happy to provide additional assistance. This site is an SRD (System Reference Document) for the Paizo Pathfinder Roleplaying Game. Shocking Grasp Edit Page Content. \$\endgroup\$ â ShadowKras Sep 4 '17 at 13:31. add a comment | 1 \$\begingroup\$ ... Browse other questions tagged pathfinder-1e spells or ask your own question. | PF2 SRD. Shocking Grasp is a Lvl 1 from the Evocation school. However, if I miss the full AC but hit the touch AC, do I still deal the shocking grasp damage? Components V, S. Range touch. I will use the color coding scheme which has become common among Pathfinder build handbooks. New Pages | Recent Changes | Privacy Policy, Latest Pathfinder products in the Open Gaming Store, Ancestral Anthologies Vol. Effect [ edit | edit source ] Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). | OGN Articles Itâs worth noting that Touch Attacks (such as Shocking Grasp) do not provoke Attacks of Opportunity, but Ranged Touch Attacks, such as Acid Splash, do. This is ⦠Learn more. 1. 1: Races of Nature Unleashed (PF1), Aegis of Empires 5: Race for Shataakh-Uulm (Pathfinder RPG), Aegis of Empires 4: Legend of the Burning Star (PF1). Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). Shocking grasp intensified maximized 10d6 = 60 for a 6th level spell ... Keep in mind that pathfinder designed the class around all available options at the time so intensify spell was part of the idea for the magus. Target creature or object touched . Shocking Grasp. Shocking Grasp is a spell in Pathfinder: Kingmaker. Wand of Shocking Grasp(CL1){BO-B11} ⢠Found in the smuggler tunnels below the Glassworks. He gets two attacks. You are viewing the legacy Pathfinder Reference Document website.Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info. | d20HeroSRD Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). Red: Bad, useless options, or options which are extremely situational. Ok, so building a Magus for the first time for a Kingmaker campaign. 108 The spellâs damage increases to 1d8 points of electricity damage per caster level (maximum 5d8). Target creature or object touched. Shocking Grasp. If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance.I will use the color coding scheme which has become common among Pathfinder build handbooks. | 13th Age SRD Belt of Shocking Grasp Item 3+ Evocation MagicalBulk L (or â) This simple dark leather belt is inlayed with tracery of silver prevents the wearer from being grabbed. | d20PFSRD Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). Spells in Pathfinder: Kingmaker can be used for both dealing damage to Enemies, inflict Status Ailments or to buff Characters. 2. This site may earn affiliate commissions from the links on this page. Saving Throw none; Spell Resistance yes. Shocking Grasp. Duration instantaneous. Hoping between systems for fun! School evocation [electricity]; Level sorcerer/wizard 1. Orange: OK options, or useful options that only apply in rare circumstances 3. ⦠One is a normal melee attack and the other is a spell casting. Shocking grasp intensified empowered 15d6 = 53 average for a 5th level spell. IF I wanted to make a house rule for electric spells and water I'd rule that they do half damage because most water found in nature or dungeons and the like is highly polluted with salts and stuff and thus conductive, leading the electricity away from the body all the while. Turning a shocking grasp into an aoe effect with water is a dangerous house rule that is easy to abuse. Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). Domain Spells, by Domain1 Air Domain Shocking Grasp Protection from Arrows Lightning Bolt Shout Cloudkill Chain Lightning Elemental Body IV (Air) Shout, Greater Elemental Swarm: Air Animal Domain Magic Fang Hold Animal Dominate Animal Summon Nature's Ally IV Beast Shape III Summon Nature's Ally VI Summon Nature's Ally VII Summon Nature's Ally VIII Summon Nature's Ally IX Artifice ⦠On a hit, the target takes 2d12 electricity damage. BELT OF SHOCKING GRASP: This simple dark leather belt is inlayed with tracery of silver prevents the wearer from being grabbed. When you are grabbed, the belt deals 3d6 points of electricity damage to the grabbing creatures and force them to let you go (a dexterity save reduces the damage by half and allows them to hold on to you). When delivering the jolt, you gain a +3 bonus on attack rolls if the opponent is wearing metal armor (or is carrying a metal weapon or is made of metal). On a critical hit, double the initial damage, but not the persistent damage. Activate your weapon's stored charge, to deliver a second shocking grasp. 1. Shocking Grasp. Spellcasters can choose to Cast Defensively (in fact, in Pathfinder: Kingmaker, itâs automatically assumed youâre casting defensively) to avoid provoking an Attack of Opportunity. Source shocking grasp. A shocking burst weapon functions as a shock weapon that explodes with electricity upon striking a successful critical hit.The electricity does not harm the wielder. Lightning springs from your hand to deliver a shock to a creature you try to touch. If the target is wearing metal armor or is made of metal, you gain a +1 circumstance bonus to your attack roll with shocking grasp, and the target also takes 1d4 persistent electricity damage on a hit. Make an Edit ... Pathfinder Roleplaying Game Core Rulebook School evocation [electricity] Spell Lists. Components V, S. Range touch. 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